On 11-Apr-97, classiccmp_at_u.washington.edu wrote:
>The Full-screen editor & other stuff were in 10K Rom, with the Basic in
>another 8K Rom, totalling 18K.
I wasn't aware that the editor for Basic was in the OS Rom...I stand
corrected. Still, to think that the game cartridges either were confined to
the 8k space or they somehow bankswitched to allow larger programs, I find
interesting.
>Of course, there were 3rd party upgrade boards that would up the memory to
>256K to be used as a Ram drive or as a printer buffer... How many people
>you know nowadays who are hacking their 486/Pentium machines to be able to
>use over 5x more memory than it's supposed to???
A friend of mine had his Atari 800 upgraded to 128k I believe. It required
a bit of soldering on his part to incorporate the bankswitching scheme the
manufacturer used. He also had a 'Happy' chip and any number of other things
added to it as well, having bought the machine new in the early 80's and
continued to use it for quite a few years.
Jeff jeffh_at_eleventh.com
--
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// Amiga: Today's Technology Ten Years Ago
// -------------------------------------------------------
\// True 32bit pre-emptive multitasking GUI, plug&play hardware,
\/ stereo sound, and 4096 color video modes since day #1
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Collector of classic home computers:
Amiga 1000, Atari 800, Atari 800XL, Atari Mega-ST/2, Commodore
C-128 & C128D, Commodore Plus/4, Commodore VIC-20, Kaypro 2X,
Mattel Aquarius, Osbourne Executive, Sinclair ZX-81, TI-99/4A,
Timex-Sinclair 1000, TRS-80 Color Computer-3, and a TRS-80 Model 4.
Plus Atari SuperPong and Atari 2600VCS game consoles.
Received on Thu Apr 10 1997 - 10:31:47 BST