History of Video Games (RE: "Bally Astrocade")

From: Kai Kaltenbach <kaikal_at_MICROSOFT.com>
Date: Fri Jul 11 13:03:00 1997

Yep, that was Cinematronic's excellent vector version of Space War,
released in 1978. It was two-player only, and had several innovations,
including the ability to shoot off part of your opponent's ship, and the
selection of multiple game options at the start of your game (e.g.
positive/negative gravity, invisible sun, etc.)

The upright cabinet was huge, almost double-wide, but I would dearly
love to come up with the cocktail version
(http://brain.usask.ca/arcade/spacewar.htm) It'd be a nice complement
to my Computer Space.


> ----------
> From: Ward Griffiths and/or Lisa Rogers
> Reply To: classiccmp_at_u.washington.edu
> Sent: Friday, July 11, 1997 11:05 AM
> To: Discussion re-collecting of classic computers
> Subject: Re: History of Video Games (RE: "Bally Astrocade")
> On Fri, 11 Jul 1997, Kai Kaltenbach wrote:
> > Studio II, which were introduced simultaneously in 1976. The first
> > vector graphic arcade game was Lunar Lander in 1979, followed by
> > Asteroids later that year. The first (and only) vector graphic home
> I seem to recall spending many many hours (and quarters) with my
> roommate
> playing a vector graphic arcade version of Space War when we were
> fresh
> out of the USAF back in 1978 and spending loose hours at the Saint
> James
> Infirmary in Sunnyvale.
> --
> Ward Griffiths
> "America is at that awkward stage. It's too late to work within
> the system, but too early to shoot the bastards." --Claire Wolfe
Received on Fri Jul 11 1997 - 13:03:00 BST

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