At 11:58 AM 7/11/97 -0600, you wrote:
>>playing a vector graphic arcade version of Space War when we were fresh
>five buttons, 'rotate left', 'rotate right', 'thrust', 'fire',
>'hyperspace'. The interesting thing was you didn't play against the
Perhaps you're thinking of a later game wherein you could have two players
at the same time with either separate ships, or linked ships. Sorta like
asteroids in that you had to avoid/shoot various things on the screen. It
had the rotate left/right buttons.
There was another that used a rotating knob to control rotation; the story
was it was a combat training simulation, but I can't remember the name.
That was a fun one.
(But I always was, and always will be, a Robotron man...)
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Received on Fri Jul 11 1997 - 20:38:54 BST