Wirin' up blinkenlights

From: Eric Smith <eric_at_brouhaha.com>
Date: Thu Jun 8 18:39:31 2000

> How many people on this list have fantasized for even a
> moment building an Apollo spaceflight simulator with all
> the lights & switches accurate and active?

And active? How would they be active? I don't even know what most
of them do, but they generally control hardware that isn't going to
be useful except in an actual Apollo mission or equivalent. Certainly
I have no reason to want to be able to control a secondary coolant loop
pump or SPS gimbal motors, for instance.

As it happens, I have an "Apollo 13 Controls and Displays" poster less
then three feet from where I'm sitting. See
        http://www.papertrainer.com/
Received on Thu Jun 08 2000 - 18:39:31 BST

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