Heh, I was working totally from memory on the wumpus description.
Totally fragged, sleepy, and after a few drinks memory. Seems I
merged some of the logic of a couple of grid games to create
something that is not only unplayable, but has no goal.
I looked up wumpus and the memories came rushing back.
Oops.
Jim Davis.
Jim Battle wrote:
>
> At 06:40 PM 9/15/00 +0100, Tony Duell wrote:
> >...
> >There are many versions that run on an equally large number of computers...
>
> I have a two versions of wumpus, tailored a bit for the Sol computer,
> but that shouldn't interfere with the game logic. Both come from a
> Creative Computing cassette, which the list's Bob Stek sent to me
> to archive on my Sol web site. Here are direct links to the two programs,
> which were detokenized using a small perl script:
>
> http://www.thebattles.net/sol20/stek/strategy/wmpus.bas
>
> http://www.thebattles.net/sol20/stek/strategy/wmps2.bas
>
> Wumpus II has a few different cave topologies.
>
> -----
> Jim Battle == frustum_at_pacbell.net
Received on Sat Sep 16 2000 - 01:29:36 BST