KIMplement for the C64

From: Cameron Kaiser <spectre_at_stockholm.ptloma.edu>
Date: Fri Dec 6 21:42:01 2002

> > The core is portable, anyway. The remaining hardware emulation uses sprites
> > and a few other tricks which might be a bit harder but still doable.
>
> Sprites? What for?

The LEDs are sprites. I've configured them so that the same value used on
the KIM used to light the appropriate segments, is the same value the
emulator uses to select which sprite shape to show. Makes it very simple.

-- 
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 Cameron Kaiser, Point Loma Nazarene University * ckaiser_at_stockholm.ptloma.edu
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Received on Fri Dec 06 2002 - 21:42:01 GMT

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