Movie making and distributed robotics

From: Chris <mythtech_at_Mac.com>
Date: Sat Jan 5 17:39:42 2002

>> > Watching Jurassic Park 3, A 10,000 HP 43 foot long robot dinosaur
>> > does a lot of damage just by walking not to mention its bite.
>> > Who needs weapons :)

Movie studios don't generally make any "puppets" that are THAT big. If it
is entirely anamatronic, then it is probably done on scale. Something of
that size would be limited to basic movements, and probably not for a
movie prop. They would just build dinosaur "parts" (sets and props are
never made to more than what the camera sees anyway).

>Watch the movie Jurassic park #3, the T-rex had his head chewed
>off by the new 'king' of the dinosaurs. The special effects
>people put in some REALLY big beasts.

But by #3 were these still anamatronic, or entirely CG? (even #1 was a
good chunk CG, but I haven't seen #2 or #3, so I can't give my opinions
on the "look" of it). I would think by the 3rd, the only scenes that
still had "real" dinosaurs would be close ups of the actors interacting
directly with the beast.

However, these kinds of things ARE built for outside of the movie
industry. Ever been to Disney's Animal Kingdom? They have a "Dinosaur
Adventure" ride (or some name to that effect). That has a few "full size"
dinosaurs in it, and they do some basic movements. (Although, if you ever
get to walk the track, I would think you will find they are not truly
life size, but rather use forced perspective to make them look bigger
than they really are). They are probably fairly fragile as far as the
skin is concerned... but I wouldn't want to get caught up in their
skeleton while it is operating... I'm sure it could take a limb off with
ease.

-chris

<http://www.mythtech.net>
Received on Sat Jan 05 2002 - 17:39:42 GMT

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