Look for the book Star Ship Simulation by Roger Garrett - Dilithium
press, it is a very well thought out full-fledged simulation idea (no
real code, just a complete (I think) system structure for all the
'stations') Back then it would have been a monumental task to get all
the computers and newtworking worked out but now it would be nearly a
cake walk.
> Date: Wed, 9 Jan 2002 15:37:12 -0600 (CST)
> From: Jeffrey S. Sharp <jss_at_subatomix.com>
> Reply-To: classiccmp_at_classiccmp.org
> To: classiccmp_at_classiccmp.org
> Subject: Starship simulator (was: VAX 11/780s...)
>
> On Wed, 9 Jan 2002, Ben Franchuk wrote:
>
> > http://home.hetnet.nl/~tshaj/
> > Click in the 'star screen' for a real star-ship bridge.
>
> Yeah, that's what gave me the idea. I would add a few improvements:
>
> * It will require a group of people. This will encourage teamwork and
> role-playing among the players.
>
> * It will be much bigger. Think NCC-1701-D bridge.
>
> * Things will move, shake, and explode. Yes, you'll have to sign
> a waiver. No, it won't be handicapped-accessible. That said, risk of
> injury should be minimal.
>
> * An entire colleciton of classicmp hardware running most of it.
--
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Received on Wed Jan 09 2002 - 22:43:41 GMT