Sound for DOS games on modern hardware?

From: Rob O'Donnell <classiccmp.org_at_irrelevant.fsnet.co.uk>
Date: Wed Jun 18 14:10:00 2003

At 11:52 18/06/2003 -0700, you wrote:

>In a fit of nostalgia, I was wanting to cruise around "Wolfenstein 3D"
>and "Spear of Destiny" - I still have my original *purchased* copies
>from 10+ years ago (on-topic!). What I'm having problems with is
>getting the sound to work. I've tried in two different machines,
>the "odder" one being my A7V motherboard with a PCI Turtle-Beach
>Montego Bay II card (it has no ISA slots). I've tried fiddling with
>the "SET BLASTER" statement in the AUTOEXEC.BAT, but I can't come up
>with a way to get either game to see the PCI sound card.
[snip]

Most modern PC sound cards have stopped being sound-blaster (or other
comparable hardware) compatible; as with all things, manufacturers think
that if they provide drivers for Windows, then that's all they have to
worry about.

I /have/ seen some on-board sound cards with a BIOS option to turn a
compatibility mode on or off - I've also seen 'drivers' that load in
config.sys to provide sound support for DOS. There may be some similar
options for yours, if you dig about in whatever software came with it.

You might be out of luck I'm afraid.

Rob
Received on Wed Jun 18 2003 - 14:10:00 BST

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