Sound for DOS games on modern hardware?

From: Cameron Kaiser <spectre_at_floodgap.com>
Date: Thu Jun 19 13:12:00 2003

> My recollection is that under DOS, there were no "DOS" sound card
> drivers - you told your DOS app where the card lived (0x220, for SB
> hardware, typically), what its DMA and IRQ were (which varied from
> box to box), and the *app* had its own drivers. You typically ran
> a setup program for each game that you told if you had an 8-bit
> card or a 16-bit card, etc. In this case, Wolf3D is looking for
> a real SoundBlaster model and uses the "BLASTER" environment variable
> to find its resources. If someone here knows differently, please
> speak up.

There are DOS drivers for some cards that add back SB compatibility. The
"VCOS" card in my AT&T Globalyst PC is one of these.

-- 
---------------------------------- personal: http://www.armory.com/~spectre/ --
 Cameron Kaiser, Floodgap Systems Ltd * So. Calif., USA * ckaiser_at_floodgap.com
-- Get out of the road if you want to grow old -- Pink Floyd ------------------
Received on Thu Jun 19 2003 - 13:12:00 BST

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