Sound for DOS games on modern hardware?

From: Jules Richardson <julesrichardsonuk_at_yahoo.co.uk>
Date: Sat Jun 21 17:24:01 2003

OK, I've long since lost the orignal post, but wasn't Ethan specifically trying
to run Wolf3D?

My memory's pretty darn hazy on this, but I have a feeling that game may
support parallel-port audio devices. Back then soundcards were expensive but a
parallel-port DAC could be wired up quite cheaply; I remember rigging one up so
I could play Amiga soundtracker mod files on the PC. There was also a Windows
3.0 driver floating around.

A (very) few DOS games supported such devices - and talking to a parallel port
hasn't exactly changed over the years (whilst bus connection methods have). The
extra CPU load from driving a parallel port device isn't exactly a problem on
modern hardware either :-)

Just an idea if you have no ISA slots on the PC and can't rig up another
machine anyway - but of course no use whatsoever if the games you want to run
won't support a parallel port device! :)

I can't find my copy of Wolf3D in order to check :-( I used to have it but I
think it's long since vanished - shame as it was a pretty neat game from what I
recall.

cheers

Jules


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Received on Sat Jun 21 2003 - 17:24:01 BST

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