Other collecting activities?

From: Mark Tapley <mtapley_at_swri.edu>
Date: Mon Apr 19 08:41:34 2004

At 22:53 -0400 4/16/04, William Donzelli wrote:
> > To get totally off-topic in a wholly geek way, I think it really depended
>> on the imagination of the DM or GM to make the world fun and interesting.
>
>Yes, but we were playing with the old rules (the original three hardcover
>set), and the combat just gets completely unrealistic. A bunch of orcs
>fire a 500 pound rock from a catapult and hit our hero in the face, but
>because he has 130 hp and plate armor, he just laughs it off with a
>bloody nose.
>
>We adandoned D&D, but I think they massively revised the rules to correct
>this. Later we played a smaller game called Melee (with an attachment
>called Wizard), and it was really well done. Not as complex, but a few
>ideas could be stolen from D&D.

*Yes!* I still have my stuff for The Fantasy Trip (incl. Melee,
Wizard, In the Labyrith) and am teaching the kids. *Love* that
system. Simple. Programmed introduction. More or less internally
consistent.

http://www.loran.karoo.net/tft/index.html

Has most of the currently on-line resources, and yes the mailing list
is currently active.

-- 
					- Mark
			210-522-6025, page 888-733-0967
Received on Mon Apr 19 2004 - 08:41:34 BST

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