Other collecting activities?

From: Pete Turnbull <pete_at_dunnington.u-net.com>
Date: Wed Apr 21 13:21:01 2004

On Apr 21, 9:50, Jochen Kunz wrote:
> On Wed, 21 Apr 2004 00:03:36 +0100 (BST)
> ard_at_p850ug1.demon.co.uk (Tony Duell) wrote:
>
> > > Moreover, 3.1M pixels in the camera aren't 3.1M pixels in the
final
> > > image. It depends how they're used, but in the camera, you
> > > typically need three pixels, one for each of R, G, and B, to get
one
> > > RGB pixel in the image. Some techniques use even more (the Bayer
> > > algorithm uses 4).
> > Argh!. You mean they fiddle the figures? I'd assumed that a 'pixel'
> > was an RGB triad, not a third of one. So you mean you may only get
1
> > million points in the image from a 3.1M pixel camera?
> Yes. E.g. with Bayer you have four sub-pixel per color pixel:
> R G
> G B
> So you get 640 x 480 = ca. 0.3 M "true" color pixels with a 1280 x
960
> "Mega pixel" sesor. The image processing firmware of the camera
> interpolates this later to 1280 x 960 RGB pixels.

Exactly, and that's what my (nasty cheap) digital camera does. Looking
at the source for parts of gphoto suggests that's common, so I wouldn't
be at all surprised to find it's the norm, even for higher-end cameras.
 If you were a camera manufacturer, and your competitors claimed
1.3Mpixels, would you be more honest and claim 0.4? But I don't
actually know.

-- 
Pete						Peter Turnbull
						Network Manager
						University of York
Received on Wed Apr 21 2004 - 13:21:01 BST

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