John wrote:
> When I got into computers tears ago we did the same thing on the IBM
> 360/25 (source deck to object deck) and boy you hated when the program
> had to be re-punched because of code errors.
That's why you spent a lot of time desk-checking the program first
("playing computer"). And why if you found a bug, you tried to
come up with a patch, rather than recompiling the program.
Obviously now that compiling most programs is basically "free",
desk-checking and patching have become lost arts.
Eric
Received on Mon Feb 14 2005 - 17:54:07 GMT
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