# #include "../param.h" #include "../systm.h" #include "../user.h" #include "../proc.h" #define UMODE 0170000 #define SCHMAG 10 int uptime[2]; /* * clock is called straight from * the real time clock interrupt. * * Functions: * reprime clock * copy *switches to display * implement callouts * maintain user/system times * maintain date * profile * tout wakeup (sys sleep) * lightning bolt wakeup (every 4 sec) * alarm clock signals * jab the scheduler */ clock(dev, sp, r1, nps, r0, pc, ps) { register struct callo *p1, *p2; register struct proc *pp; /* * restart clock */ *lks = 0115; /* * display register */ display(); /* * callouts * if none, just return * else update first non-zero time */ if(callout[0].c_func == 0) goto out; p2 = &callout[0]; while(p2->c_time<=0 && p2->c_func!=0) p2++; p2->c_time--; /* * if ps is high, just return */ if((ps&0340) != 0) goto out; /* * callout */ spl5(); if(callout[0].c_time <= 0) { p1 = &callout[0]; while(p1->c_func != 0 && p1->c_time <= 0) { (*p1->c_func)(p1->c_arg); p1++; } p2 = &callout[0]; while(p2->c_func = p1->c_func) { p2->c_time = p1->c_time; p2->c_arg = p1->c_arg; p1++; p2++; } } /* * lightning bolt time-out * and time of day */ out: if((ps&UMODE) == UMODE) { u.u_utime++; if(u.u_prof[3]) incupc(pc, u.u_prof); } else u.u_stime++; pp = u.u_procp; if(++pp->p_cpu == 0) pp->p_cpu--; if(++lbolt >= HZ) { if((ps&0340) != 0) return; lbolt =- HZ; if(++time[1] == 0) ++time[0]; if(++uptime[1] == 0) ++uptime[0]; spl1(); if(time[1]==tout[1] && time[0]==tout[0]) wakeup(tout); if((time[1]&03) == 0) { runrun++; wakeup(&lbolt); } for(pp = &proc[0]; pp < &proc[NPROC]; pp++) if (pp->p_stat) { if(pp->p_time != 127) pp->p_time++; if((pp->p_cpu & 0377) > SCHMAG) pp->p_cpu =- SCHMAG; else pp->p_cpu = 0; if(pp->p_pri > PUSER) setpri(pp); } if(runin!=0) { runin = 0; wakeup(&runin); } if((ps&UMODE) == UMODE) { u.u_ar0 = &r0; if(issig()) psig(); setpri(u.u_procp); } } } /* * timeout is called to arrange that * fun(arg) is called in tim/HZ seconds. * An entry is sorted into the callout * structure. The time in each structure * entry is the number of HZ's more * than the previous entry. * In this way, decrementing the * first entry has the effect of * updating all entries. */ timeout(fun, arg, tim) { register struct callo *p1, *p2; register t; int s; t = tim; s = PS->integ; p1 = &callout[0]; spl7(); while(p1->c_func != 0 && p1->c_time <= t) { t =- p1->c_time; p1++; } p1->c_time =- t; p2 = p1; while(p2->c_func != 0) p2++; while(p2 >= p1) { (p2+1)->c_time = p2->c_time; (p2+1)->c_func = p2->c_func; (p2+1)->c_arg = p2->c_arg; p2--; } p1->c_time = t; p1->c_func = fun; p1->c_arg = arg; PS->integ = s; }