Archiving docs

From: Roger Merchberger <zmerch_at_northernway.net>
Date: Thu Apr 2 14:10:18 1998

At 11:39 AM 4/1/98 -0700, you wrote:

>Well grayscale is usually 8-bit, thus what you call "256 color B&W" is really
>grayscale. Strictly speaking, B&W means just black and just white, no
>in-betweens.

Uh, yea. That's what I meant to say. I'm a geek, not an artist.
I got thrown into this 'cause it pays the bills.

>> Oh, and at least with Photoshop 4.0, it's stock JPEG encoding sux rox.
>
>Hmmm, 3.51's is decent and offers multiple compression levels.

The multiple that PhotoShop 4 had was around 7 or 8 levels, and even in the
"high quality" compression levels the pictures looked (comparatively) horrid.

Paint Shop Pro offers 99 compression levels, so can be fine tuned for
compression
& image quality much better than PhotoShop 4.

Altho I have nothing against PS4, doing my work in it, then having to
export anything
in a loseless format, then load it into PSP (3,4,5, take your pick) to save
it as JPG
was rather a pain.

The JPG (lack of) quality from PS4 to me isn't worth the money (or the
50+Meg install.)

This is why there are some very good scanned images of Tandy 600's on the web!

See ya,
"Merch"
Received on Thu Apr 02 1998 - 14:10:18 BST

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