Clueless Museums (was: Final Xerox Star demo)
<Related to this, there's a myth that design is difficult, but
design is easy, it's a process. The initial creative thought is hard.
<faultfinding/repair can be done by almost anybody. Well, having done
<both, I personally find them equally difficult. Perhaps that means I'm
<no good at it, but...
Troubleshooting is a very complex process that I've never been able to
teach to anyone but those that naturally could. For me troubleshooting
is something that I find natural and easy. I carry that to design as
just a different problem to solve (cheaper, faster, better; pick any two).
But working with field circus underscored that thinking is not something
you can mandate.
Allison
Received on Mon Jun 08 1998 - 18:18:08 BST
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