Call A.P.P.L.E.

From: Derek Peschel <dpeschel_at_u.washington.edu>
Date: Wed Feb 17 20:39:56 1999

I couldn't send e-mail to you.

> book. Still, in my paper, Apple Worm (published in the November
> 1986 issue of Call A.P.P.L.E. magazine - as the cover story), I
> make reference to the book.

That's a name I haven't heard in a while.

What was your involvement with A.P.P.L.E.?

I grew up with the Apple ][. (I mostly played games, although I wrote a few
interesting programs which I may still have.) I've lived in Seattle for the
past 16 years, and my family belonged to A.P.P.L.E. We didn't go to many
meetings. I was the main computer user in the family, but I was much too
young to drive; my mom was almost totally uninterested in computers at the
time, and my dad was only slightly interested.

(Admittedly, I still can't drive, because my vision is not good enough, but
I think you see what I mean. And I only got one good game out of my
parents, which I let them sell -- see below.)

Still, at one time we had a stack of magazines, a lowercase chip for our
Apple ][+, something else (came in a plastic bag with a white manual, like
the lowercase chip, except the title was in yellow instead of orange...
maybe related to accounting? I don't remember), The Graphics Magician (?)
and its companion program, The Mummy's Curse, and assorted public-domain
disks. This was all from A.P.P.L.E.

I'm not nearly as Apple-centric as I used to be (for example, I now
appreciate the design of the Atari and Commodore, which I basically sneered
at when I was younger; and I'm experienced enough to understand the ]['s
flaws). But I still feel fond about my Apples. The access to machine
language is still a strong point, the disk system has an admirable design,
and some of the software produced for the ][ still amazes me. And we sold
the software we had and now I'm looking for some replacement items. :(

-- Derek
Received on Wed Feb 17 1999 - 20:39:56 GMT

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