SemiOT: Mourning for Classic Computing

From: Iggy Drougge <optimus_at_canit.se>
Date: Wed Aug 15 08:59:02 2001

Jeffrey S. Sharp skrev:

>On 14 Aug 2001, Iggy Drougge wrote:
>>
>> A demo is a demonstration, showing off your programming/gfx/music
>> talent. The demo crews arrange demo parties where they display their
>> demos and win prices. It's all about pushing the limits of what's
>> possible on a computer.

>Somehow I doubt that part of making one of these demos is seeing how many
>bytes you can optimize out of an assembly language loop, or seeing how
>quick you can make that shiny new script parser parse. No, I think I
>would get laughed at...

Don't be silly, Jeff. If you're ever going to fare wlel in the compos, you'll
have to code as efficiently as possible. Considering that there are genres
such as 4 k, 40 k and 64 k intros, you can't be anything but an optimiser
wizard.

--
En ligne avec Thor 2.6a.
A Spanish MSX Group "Matra" visited to this Fair. I lent Spanish stand to
them. They showed and did Promotion play of SEX BOMB BUNNY. And this Game has
tema song of Majingar-Z! Why they know Japanese TV animation?
  K. Ikeda, MSX-Print
Received on Wed Aug 15 2001 - 08:59:02 BST

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