Sun Creator 3D "stereo"

From: Julius Sridhar <vance_at_ikickass.org>
Date: Fri Feb 22 03:10:18 2002

On Fri, 22 Feb 2002, Jason McBrien wrote:

> > I don't have a pair of requisite shutter glasses to try the concept,
> > but it always seemed kind of chintzy to be used in a high-end setup.
> > Sort of like a pre-HMD semi-immersive sort of display technology,
> > although it's still around...
>
> It's chintzy virtual reality technology, but by far the cheapest and more
> effective than blue/red 3d glasses :) They don't have them on low-end 3d
> cards cause the graphics processor has to render the scene twice, once for
> each eye, and double the framerate and refresh rate for the same scene. For
> instance, to get the equivalent of a 60Hz referesh rate using shutter
> glasses the card has to put out 120Hz, pretty intense, especially at higher
> resolutions. My old boss had a GeForce with shutter glasses. They worked OK,
> kinda flickery, but Unreal Tournament looked pretty cool jumping out of the
> screen like that.
>
> I have used really high-end helmet mouted display setups. They were awesome,
> but cost upwards of $20K. An Asus GeForce3 Deluxe is around $400-500. There
> isn't much of a middle ground :)

Sure there is. You can get a used 3DLabs or Evans & Sutherland
visualization system for less than $20 grand. More like $5000.

Peace... Sridhar
Received on Fri Feb 22 2002 - 03:10:18 GMT

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