More DELLness & TRON! :D

From: David Woyciesjes <DAW_at_yalepress3.unipress.yale.edu>
Date: Tue Jan 15 13:14:24 2002

Hmmm, what systems will it run on?

> ----------
> From: Bryan Pope
> Reply To: classiccmp_at_classiccmp.org
> Sent: Tuesday, January 15, 2002 1:44 PM
> To: classiccmp_at_classiccmp.org
> Subject: Re: More DELLness & TRON! :D
>
> >
> > ! From: Bryan Pope [mailto:bpope_at_wordstock.com]
> > !
> > !
> > !
> > ! >
> > ! > For many of us in the younger crowd of computer geeks, Tron
> > ! > was also very
> > ! > influential in getting our interests fixated on computers
> > ! > as children.
> > ! > Tron and Wargames were two movies that influenced me substantially.
> > ! >
> > !
> > ! At my college programming class, we had to create a
> > ! Tic-tac-toe game. I added
> > ! the "hidden" feature of being able to play with zero players.... ;-)
> > !
> > ! Bryan
> >
> > I was wondering when the obligitory WarGames reference would pop up.
> BTW,
> > how did the game run with zero players? Do you still have it around?
> >
>
> David,
>
> I do still have it around! But not the source code.. :-( I can
> email you
> a copy if you want. The AI is not perfect though - sometimes X will win..
>
> The game would run in zero players just like in the movie - Showing
> an
> enitre game being played before starting a new one. It also kept track of
>
> which side won or if there was a draw.
>
> Bryan
>
> P.S. Oh, and I used FastGraph for the graphics... ;)
>
>
Received on Tue Jan 15 2002 - 13:14:24 GMT

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