"Nobody programs in machine language" (was: Modern
> Modern games (as in most anything past the 8-bit era) are written
> predominately if not exclusively in higher level languages (C, C++ or C#)
> and rely much more on content (story, textures, skins, etc.) than anything
> that has to be written in machine language for success. And the engines
> driving these games haven't been written in machine (or assembly) in a long,
> long time. Modern games use DirectX or OpenGL and are written in high level
> languages.
A serious gamer I know says that there are actualy fairly few graphics
engines out there - many game companies buy the right to use existing
ones.
William Donzelli
aw288_at_osfn.org
Received on Tue Jun 22 2004 - 12:19:26 BST
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