Classic Displays (was RE: Future Computing Trends)

From: Sam Ismail <>
Date: Mon Feb 23 01:34:00 1998

On Sun, 22 Feb 1998, Larry Anderson & Diane Hare wrote:

> I recall a video flaw on the PET what would generate a hairline
> verticle line between two characters which I took advantage of in one
> program (I would not expect VICE to reproduce that)... Then on the 64
> some games looked cooler on regular composite monitors than on the crisp
> split-composite due to the artifacting (case in point was the game Sword
> of Fargoal, the unicorn's horn looked more like a rainbow than a white
> dotted line).

A very good point. The Apple // emulator I have (AppleWin) has an option
to select color or monochrome (green) graphics. It reproduces Apple
graphics true to its original inherent flaws.

Some games just look better in monochrome. Others look good in color. In
fact, when I finally got a color monitor on my //e, it was good that it
was switchable to monochrome because I got too used to playing some games
in mono. Also, some games, it seems, were developed in mono because when
you switched to color they looked crappy.

Sam Alternate e-mail:
Computer Historian, Programmer, Musician, Philosopher, Athlete, Writer, Jackass

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Received on Mon Feb 23 1998 - 01:34:00 GMT

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